Breakdown_ProphetVelen_v001

Fan art project based on concept art by Wei Wang (Blizzard). Sculpted in zBrush, textured in Mari and rendered using Arnold for Maya. Likes: 0 Viewed: 1 source

Lars Stranden Character/Creature Reel 2018

A selection of personal character/creature projects from the past year Likes: 0 Viewed: 0 source

Breakdown_TrollHunter_v001

Fan art project based on the troll hunter character class from World of Warcraft. Sculpted in zBrush, textured in Mari and Substance Painter, rendered in Arnold for Maya. Likes: 0 Viewed: 1 source

Entire world OF WARCRAFT : CHO MYUNG HYUN – SF Movie University (SFFS) Student Reel

SF Movie University is the best institution in Asia in which fosters learners to be specialist artists in the VFX area which includes Visible Results, Animation, Motion Graphics and so on. Students’ Functions : sffilm.co.kr Likes: Considered: source

murloc timelapse aspect 01

Songs: “In the Existence of Evil” and “Void Worship” by Pilgrim. Challenge webpage at behance.net/gallery/40927571/Dynamesh-sketch-murloc-(2016) Likes: Viewed: 15 supply

The Abode of Mist

The Abode of Mist is a fantasy arena for a fighting game. It is a student project heavyly inspired by the concept art of Jonathan Kirtz for Darksiders 2 and the works of Fanny Vergne for World of… Read More

murloc timelapse aspect 02

Audio: “Matterhorn” by Egypt. Task site at behance.net/gallery/40927571/Dynamesh-sketch-murloc-(2016) Likes: Considered: 7 resource

Samar V. Sonone Demoreel 2012

My initial demoreel of 2012, remarks and critiques are welcome. Likes: Considered: 109 resource

VFS Demo Reel 2017: 3D Modelling & texturing

These two figures are the fruits of my instruction at Vancouver Film College, in which I used a year diving head-initial into 3D modelling and texturing. Coco was conceptualized as my upcoming daughter, established making use of physically… Read More